Collaborationspace

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Contents

Tasks that need to be done to improve our class wiki

  1. Cross-linking (Tiffany, Brooke, Daley, Viktoriya, Taylor, Michelle)
    1. Cross link between Glossary/Object entries and Research Reports
    2. Cross link between research reports
    3. External linking
  2. Creation of the team topic page
  3. Creation of wiki home page (Ashley, Taylor, Dan)
  4. Images and other media (Dan Hawley, Chris)
  5. Edit and standardize the Glossary and Object items (Brenna, Bethany)
  6. Bios of class members? (Alex) (Chris: Polaroids)


Assigned Cross-linking

  • Taylor will cross-link
    • Alex
    • Bethany
    • her own
  • Victoryia will cross-link
    • Daley
    • Brooke
    • her own
  • Brooke will cross-link
    • Brenna
    • Tiffany
    • her own
  • Tiffany will cross-link
    • Taylor
    • Chris
    • her own
  • Daley will... MESSAGE FROM DALEY: No one told me about this until I'd already put a bundle of time into other things that are more important, IMO. I've been editing the links that didn't work and cleaning up all the external links along with streamlining the Glossary/Object/Report items. On that note, I think what I'm doing is overall more important than needlessly throwing in more and more links. The links we have need to work. Brenna Robertson 21:27, 10 June 2006 (PDT) YOU GO!
    • Dan
    • Michelle
    • his own
  • Michelle will cross-link
    • Ashley
    • Victoryia
    • her own

Research Reports and Their Editors

Creativity Team

Collaboration Team

Intellectual Property Team

  • Michelle Hodges, ["Authorship Tug of War," Research Report on Fair Use in Film] Editor: Bethany Serrano
  • Brenna Robertson, "IP Antiquated" Editor: Michelle Hodges
  • Bethany Serrano, "Fair Use in the Music Industry" Editor: Brenna Robertson (still unedited)


Remember to:

  • Link to reports from corresponding Glossary or Object items
  • Add citations/links to Bibliography

Research Teams & Research Directions

I wanted to write my opinion on Aaron's 'creativity'. I did not know where exactly to put the link to it. So...: Aaroneus Drawings

Alex Barkett 23:54, 26 April 2006 (Pacific Daylight Time)

Creativity Team

Theory, practice, technology, history, sociology, art, etc. of creativity/innovation

Team Members:

  • Brooke Birrenkott
  • Daley Tocher
  • Taylor Whitmer
  • Chris Gonzalez .

Possible Directions for Research:

  • Psychology or philosophy of creativity--for example:
    • Mihaly Csikszentmihalyi, "Creativity and Genius: A Systems Perspective," in Genius and the Mind: Studies of Creativity and Temperament, ed. Andrew Steptoe
    • Jon Elster, "Less Is More: Creativity and Constraints in the Arts," in Ulysses Unbound: Studies in Rationality, Precommitment, and Constraints
  • Innovation management and consulting in business (e.g., the IDEO firm)
  • Understandings of creativity in literature and art
  • History of creative models:
    • Classical model
    • Romantic model
    • Modern notions
  • Artificial Intelligence
    • A.I. as the creation: creatively making another mind
    • A.I. as the creator: artificial artists
  • Artificial-intelligence or computational modelings of creativity (e.g., Harold Cohen's Aaron program, Douglas Hofstadter's CopyCat program; see also Margaret Boden's book, The Creative Mind: Myths and Mechanisms, 2nd ed.)

Creativity Discussion Board

Possible Glossary Items:

Possible "Objects":


Collaboration Team

Theory, practice, technology, history, sociology, art, etc. of collaboration

Team Members:

  • Ashley Kaye
  • Tiffany Kimoto
  • Dan Hawley
  • Alex Barkett
  • Viktoriya Filippova

To find contact information for someone else in the group, click here for a contact list.

Possible Directions for Research:

  • Theory and anthropology of gift societies (e.g., Marcel Mauss)
  • Collaboration theory and practice in business
  • Historical and contemporary collaborative models for the arts (e.g., past artist's "studios," recent art collectives, literary collaborations, rock bands)
  • The film "studio" production model
  • The computer gaming industry
  • Collaboration technologies and software applications
  • Open-source software communities
  • Complexity and emergence theory

Possible Glossary Items:

Possible "Objects":


Intellectual Property Team

Theory, practice, technology, history, sociology, law, etc. of intellectual property

Team Members:

  • Brenna Robertson
  • Bethany Serrano
  • Michelle Hodges
  • Dan Knowlton

Possible Directions for Research:

  • History of copyright (e.g, Mark Rose's article, "The Author as Proprietor: Donaldson v. Becket and the Genealogy of Modern Authorship," Representations 23 (Summer, 1988): 51-85
  • Controversies relating to the Digital Millennium Copyright Act
  • Lawrence Lessig's book Code and Other Laws of Cyberspace
  • Creative Commons
  • Open-source software communities and the GPL license
  • "Fair use"
  • Legal cases relating to fair use, sampling, parody, etc.
  • Plagiarism, past and present

Possible Glossary Items:

  • Please see site under "topic pages"

Possible "Objects":

  • Please see site under "topic pages"



Other Cultural Perspectives Team

Theory, practice, technology, history, sociology, art, etc. of other cultures' views of creativity, collaboration, intellectual property, and related issues

Team Members:

Possible Directions for Research:

  • Anthropology of collaboration in other societies (e.g. Ghosh volume)
  • Views of creativity in other parts of the world (e.g., Robert Paul Weiner, Creativity and Beyond: Cultures,Values, and Change)
  • The relation between the global economy (globalism) and the issues of creativity/collaboration
  • How collaboration works in (for example) a tribe, a village, a socialist or communist country, a kibbutz, a commune, an army.
  • Views and practices of intellectual property in developing nations

Possible Glossary Items:

Possible "Objects":

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